1

(3 replies, posted in [NEW] ISS Dominator)

Responding to the Commanders summons, a diminutive Sullustan steward rushed over with a small kettle of the tea Taal had been drinking. The bulbous creature calmly began to refill the Commanders cup. As he was performing the simple task, the creature suddenly jersey his hand a little causing the tea to pour onto some of his data tablets on the table. The Sullustan gave a slight shriek before producing a towel from around his waist to begin sopping up the spill.
-GM

2

(1 replies, posted in [NEW] ISS Dominator)

Lt. Commander Cordelia Yarthang stirred her teacup, her mind running through the possibilities of the mission ahead. Not that the captain had revealed the details of their next assignment as yet, but being the political officer she had received a heads up notification of sorts from her contacts on Imperial Center. She brushed a long lock of blond hair back from her face, not a perfect regulation hairdo, but her career in front of the holonews cameras had allowed for some variation from the tight hair bun in her case. Politics was image and her face had represented the Empire famously on numerous occasions. Her Alderaanean grace and beauty was as much of her uniform as the white jacket she proudly wore. She took a seat at her station around the conference table, reviewing her reports as she awaited the captain and senior officers.
-Cordelia

3

(0 replies, posted in [NEW] ISS Dominator)

Brig, interrogation chambers and holding cells for valuable prisioners. Interrogation Droids are available for added coercion.

4

(3 replies, posted in [NEW] ISS Dominator)

A part of the Officers living decks the dinning room is as different from the crew mess as the Officers themselves are above the standard crew. Stewards are available for serving and taking care of officers needs. Full bar is available as circumstances allow.

5

(0 replies, posted in [NEW] ISS Dominator)

A massive engineering section surrounds the central reactor and engines.

6

(0 replies, posted in [NEW] ISS Dominator)

An amphitheater with 150 seating capacity, vids and combat practice rooms are also maintained. A civilian area, with shops, services, eating establishments and leisure centres are found as well. A central arcade has simulated blue skies and a park like feel to let personnel briefly forget their presence aboard a star destroyer.

7

(0 replies, posted in [NEW] ISS Dominator)

Crew quarters include bedroom, living area with communications nook, and a small toilet room. Unlike most Imperial warships, the ISD provides recreational facilities for off-duty personnel. These multiple facilities are fairly large.

8

(0 replies, posted in [NEW] ISS Dominator)

The ventral side of the Star Destroyer holds an interdiction bay for captured spacecraft and an assault bay for launching fighters if the main bay is occupied. Within the hanger decks are:

Starfighters complement: 4 TIE/ln Fighter Squadrons, 1 TIE Interceptor Squadrons, 1 TIE Bomber Squadron, 20 AT-ATs, 30 AT-STs, 1 Pre-fabricated Garrison Base, 100 Probe Droids.

9

(1 replies, posted in [NEW] ISS Dominator)

Located behind a single blast door at the rear of the bridge is the officer conference room. The location is closed to any without proper rank and credentials. The room has a large conference table with individual data stations. In the center of the table is a holographic projector for displaying intelligence and tactical information. The projector is also tied into the holonet, providing secure transmissions between commanders and of course the Emperor himself.

10

(474 replies, posted in Greenleaf Skyplex)

So far only a couple, but all are welcome!

Imperial High Command to Dominator Actual
<Encoded Classified Transmission>
ISS Dominator is ordered to Jelucan on the outer rim. Dominator is to assist with recruitment and empressment of new recruits for the Imperial Navy. Following edicts from Grand Moff Tarkin, Jelucan begins a new and glorious future by assuming its rightful place within the Empire! In accordance with the terms of annexation within the empire, citizens are to provide adequate troops to maintain order within their own star system and supplement imperial forces in the theater of operations.

Dominator is also to look into staffing issues in mines outside capital city of Valentina.provide support and solutions to regional governors efforts to make mines profitable.

<End Transmission>

12

(13 replies, posted in [NEW] ISS Dominator)

Hey folks, what are preferences on how we should run stories, by location, or as individual episodic threads?

13

(9 replies, posted in Greenleaf Skyplex)

The lights of deck three had been dimmed, indicating the night shift was active. Still plenty of light to see by, but dim enough to evoke a feeling of a solar day, or night as it was. In truth it really mattered little to Scarlett, her world was swirling in its own darkness brought on by depression and liquor. Her hand still held what remained of the bottle of Londonium, mostly empty at this time. Dolph had agreed to let her have it if she in turn agreed to go home and sleep off the stupor she had drank herself into. She didn't quite agreeing to his terms, it was more of a giggle that had come out of her. But here she was, stumbling her way through the corridors she knew so well... too well. Her legs steered her to places her mind wasn't paying attention to. It had other things to work out, like why her legs felt so slushy, who let all the bats onto a space station and the condemning words of the Alliance Magistrate... relieved of duty.

Well, that was just gorram fantastic. She had given her life to this station, and some pencil pushing core sycophant just fired her. A sychophony of mandarin expletives filled her alcohol soaked mind. Her lawyer had managed to negotiate her keeping a position on the fuel docks instead of straight launching her butt out an airlock. She did bring the Alliance the gorram hulk of the Ark floating just off the station. I guess they thought this made them even. The ridiculous part was the fee Alliance stooges hadn't dismantled her "illegal" missile system. Turns out it improved security for the priceless prize she had given them in the ark. Fine! So she was pumping gas again. She hadn't worked that detail since she was 19.

She took another swig from the whisky bottle. In the blur surrounding her she felt herself stagger into a door. "Welcome to Donut’s Czar Us, the best pastries on the plex." a voice in the haze called out the phrase she could remember herself saying. ".. best pastries on the plex..." she mumbled in response. She squinted her eyes trying to focus through the whiskey. Same lights, same colors... same smell... "Aw in all the gorram hells! Donut Czar!"

-Scarlett

14

(13 replies, posted in [NEW] ISS Dominator)

.So... who wants to be the captain of this big bird

Zuzutoo wrote:

https://i.imgur.com/rqxvDHW.jpg

Character Bio:
Name: Cordelia Yarthang
Born: 28 BBY
Place of birth: Alderaan
Age: 27
Height: 5’8”
Weight: 130
Hair:   Blonde 
Eyes: Blue
Rank: Lieutenant Commander
Status: Single
Current Profession: Political Officer
Aspirations & Goals: Serve the Empire, Retire in luxury
Known Relatives:
Education/Credentials:   Imperial Space Academy, University of Coruscant– Political Science
Languages spoken: Basic,
Religion: None
Quote:
Personality: Very Serious
Personal History: Lt. Commander Yarthang was a child of the beautiful planet of Alderaan, one of the planets most loyal to the Emperor  during the Clone Wars. Being only 10 years old at the time she had but scant recollections of any actual events of the Clone Wars aside from Emperor Palpatine ending the war and disorder brought on by the seperatists. Cordelia was one of the first children brought into the Imperial Pioneers Youth movement that came to idolizes the Emperor.

As the Royal family of Alderaan began to pull back on their patriotic duty in following the Emperor in favor of the dying Republic, Palpatine relocated the Imperial Pioneers to Imperial Center. Cordelia was thrilled to move to the capital city and finish her schooling under the shadow of the Emperor. Her zeal at the youth rallies was exactly what the empire was looking for in their young people. She became the face of the young empire, and her studies and activities at the University of Coruscant were used to inspire young people from across the galaxy to embrace the long arms of their imperial masters.

Despite her Alderaanean beauty and the success and fame she gained as an imperial posterchild, Cordelia was not happy. A remnant of the excesses of the Old Republic, a distinct class system was apparent throughout the Empire. She was not of high birth, and even she could see the 'benefits' of class privilege as the house of Organa shoved their girl child into the forefront of Imperial society. Cordelia disliked the notion of petty jealousy, but the antics of the the Oragana scion got under her skin. Cordelia had dedicated her life to carrying out the benevolent will of the Emperor, but this child Princess of Alderaan, 10 years her inferior, was now poised to ascend to the Imperial Senate on a platform of opposing the Lord Palpatine. It was this arrogance and callous disrespect that brought Cordelia into the Imperial forces. By taking a stand for the Emperor and spreading his peace through the galaxy, even a woman of low birth could enter the society of the elite. Hard work, sacrifice and dogged persistence would lead her to places others like the Organas just were born into.

Driven was a word Cordelia superiors would use for the young recruit as she rapidly moved up in the ranks of the military. She never had to even don the armor of a Stormtrooper before she was tapped for officer training. Somewhere in her heart she knew the Emperor was pulling for her. She had basic combat training, but was very directly moved to positions that ended up on hold recordings throughout the galaxy. The pride and adoration on her face when she was introduced to the legendary Lord Vader was captured on camera and used to recruit thousands of new troopers.

After years of hard work in front of the cameras, Cordelia had earned the rank of Lt. Commander and assigned to the Star Destroyer Dominator. Cordelia was full of ambition knowing she had risen higher in the military than 98% of women in the Imperial navy. Her zeal for the empire was still contagious, and each promotion brought her closer to joining the elite of the galaxy. Soon. Very soon..

16

(0 replies, posted in [NEW] ISS Dominator)

https://i.imgur.com/RXYEsvn.jpg

A prominent feature of the Imperial-class was its bridge tower. Located atop the tower were twin deflector shield generator globes and a tractor beam targeting array. The command bridge itself featured two elongated pits set below floor level, whose walls were lined with monitors and control panels. In addition, six more duty station consoles were mounted freely in each pit. The superiors officers stood on a walkway surrounding the pits at the normal deck height. All the consoles were aligned perpendicular to the walkway. A small room behind the main bridge existed separated by a single blast door, which had access to advanced communications equipment and a holographic imaging table. This arrangement was considered beneficial for denoting rank hierarchy within the ship

https://i.imgur.com/OsuLErL.jpg

The Imperial I-class Star Destroyer, also referred to as an Imperial-class Star Destroyer or Star Destroyer, was a model of Imperial-class Star Destroyer in the service of the Imperial Navy. A wedge-shaped capital ship, it bristled with weapons emplacements, assault troops, boarding craft, and TIE fighters. In the era of the Galactic Empire, its command bridge was staffed by the finest crewmen in the navy. (That's all you)

https://i.imgur.com/Flm9CmU.jpg

Imperial I-class Star Destroyers had over 37,000 crew on board— 9,253 officers and 27,850 enlisted personnel. The complement of 9,700 stormtroopers added to a total of 46,803 crew and passengers. With the bridge being located in the upper half of the ship, the officer's quarters were located right below it. To complement its impressive crew size, every Imperial-class vessel carried consumables for 2 years, with its liquid stores and holds for raw materials being located near its bow. Amidships, crew barracks, gunnery crew quarters, meeting rooms, training areas, and cell blocks were located in the vessels second 'step,' with four gradually upsloping smaller 'steps' eventually leading to the ships 'neck' which connected it to its upper bridge section, deflector shield generators, and communications array. On the "side" of the ship existed the port lateral umbilical restocking vestibule.

https://i.imgur.com/YNlQ2wA.jpg

The reactor was one factor that determined the sheer size of this warship. Another being the space required to house the crew. Other space consuming elements include: engine turbines, backup engine reactors, subsidiary reactors, and anti-resonance plates. The auxiliary reactor can be found in the ship's nose.

An amphitheater with 150 seating capacity, vids and combat practice rooms are also maintained. A civilian area, with shops, services, eating establishments and leisure centres are found as well. Crew quarters include bedroom, living area with communications nook, and a small toilet room. Unlike most Imperial warships, the ISD provides recreational facilities for off-duty personnel. These multiple facilities are fairly large. Unfortunately, this design lacks raw material recycling facilities. As a result, most captains follow standard procedure and dump repair debris and waste materials before jumping into hyperspace. Raw materials and liquid stores can be found forward of, and flanking the secondary launch bay.

Starfighters complement: 4 TIE/ln Fighter Squadrons, 1 TIE Interceptor Squadrons, 1 TIE Bomber Squadron, 400 flight personel.

Ground Assault Forces:      Full Standard Stormtrooper Division (9,700 Troops), 20 AT-ATs, 30 AT-STs, 1 Pre-fabricated Garrison Base, 100 Probe Droids.

Like other Star Destroyers, a single Internal Affairs officer was stationed aboard the ship to scan the crew for signs of disloyalty and sedition, as well as interrogate any captured prisoners. As most ships in the Navy, Rebaxan Columni MSE-6 series repair droids were employed to serve as messenger, repair and custodial assistants.

18

(13 replies, posted in [NEW] ISS Dominator)

I am toying with the idea of department commanders being a sort of sub GM on plots that fall in their domain. As general GM I reserve the right to resolve conflicts that may affect the overall storyline. What do you all think?

Character Bio:
Name:
Born:
Place of birth:
Age:
Height
Weight:
Hair:     
Eyes:
Rank:
Status:
Current Profession:
Aspirations & Goals:
Known Relatives:

Education/Credentials:   

Languages spoken:
Religion:
Quote:

Personality:
Personal History:

Friends:
1.
2.
3.
Acquaintances:
1.
2.
3.

Enemies:
1.
2.
3.
Interests/Hobbies:

20

(13 replies, posted in [NEW] ISS Dominator)

Absolutely! Glad you brought that position up.

21

(13 replies, posted in [NEW] ISS Dominator)

Excellent!

22

(13 replies, posted in [NEW] ISS Dominator)

Hi folks. I'm gradually working on filling in details for Dominator. I am thinking of sticking to predominantly department heads for the Star Destroyer.

These should include: Captain, XO (ship operations), Commander of Starfighters, General for Ground Assault, First Stormtrooper, Chief of Engineering, Chief of Security/ship defenses/gunnery, Political Officer, Moral Officer/discipline.

That's the initial list off the top of my head. I would encourage folks to make your own sub_officers/NPCs or disposable incidental staff to keep your officers out of harms way.

Of course with a crew of 46,000 there are a few too many NPCS for me to take on as GM or bother to keep track of, so there is a huge amount of latitude to NPCS and your control over them.

The story takes place during the rise of the empire, just prior to A New Hope and of course Rogue One. Roughly the same time period as Rebels. Jedi are almost unheard of, nearly fictional legends of a bygone age. Rebels are getting more organized but have not fully come on the field to meet the Empire in battle. We will encounter them, but there is no massive rebel fleet (maybe). Pirates, smugglers and general scum are our chief opponents. Aliens are very rare on a Star Destroyer outside of the labor pool. If you want to play one we have to work out a logical reason for them to be on the crew.

The basic 3x3 sheet for characters always works well. I'll get a sample up shortly.

23

(0 replies, posted in [NEW] ISS Dominator)

Who are you kidding? There is no abandoning the Empire. Typically players are expected to post every three days. Those gone for more than seven days without posting a notice in the OOC thread will be required to appologize personally to Lord Vader.

24

(13 replies, posted in [NEW] ISS Dominator)

Even the hardest working troopers need some down time. Discuss, plot, strategize and share amongst yourselves. We arent listening... honest.

Congratulations proud Citizens of the Empire! You are now part of the greatest force for peace and order for the entire Galaxy. Glorious Emperor Palpatine has welcomed new star systems across the rim to enjoy the security and prosperity of loyal Imperial subjects. Many of these worlds never recovered fully from the Clone Wars and remain unorganized and rife with disorder and criminal unrest. The Empire reaches out to these struggling worlds to bring about a new era of peace free of conflict and dissent.

Characters are predominantly department heads for the Star Destroyer.
These should include: Captain, XO (ship operations), Commander of Starfighters, General for Ground Assault, First Stormtrooper, Chief of Engineering, Chief of Security/ship defenses/gunnery, Political Officer, Moral Officer/discipline, Intelligence Officer.

That's the initial list off the top of my head. I would encourage folks to make your own sub_officers/NPCs or disposable incidental staff to keep your officers out of harms way.
Of course with a crew of 46,000 there are a few too many NPCS for me to take on as GM or bother to keep track of, so there is a huge amount of latitude to NPCS and your control over them.

The story takes place during the rise of the empire, just prior to A New Hope and of course Rogue One. Roughly the same time period as Rebels. Jedi are almost unheard of, nearly fictional legends of a bygone age. Rebels are getting more organized but have not fully come on the field to meet the Empire in battle. We will encounter them, but there is no massive rebel fleet (maybe). Pirates, smugglers and general scum are our chief opponents. Aliens are very rare on a Star Destroyer outside of the labor pool. If you want to play one we have to work out a logical reason for them to be on the crew.

Certainly being Imperial is a bit more restrictive than a general open Star Wars Universe. We are the good guys. I want people to come up with good reasons why a normal person would serve the Empire. There is a certain twisted element to all of this, but why would good people do bad things and sleep well at night? Or can they? That's what I want to explore.

The basic 3x3 sheet for characters always works well. See below.

The mighty Star Destroyer ISS Dominator patrols this quadrant of the rim, stomping out unrest and criminal elements. This is the story of the Officers and Troopers that risk their own lives serving the greater good of the Galactic Empire. These are their stories...