Great bio, Giorgio!
First, let me wish good luck to everyone running. I do not envy our membership with the tough choice they have ahead!
After writing this, I realized it is quite long, so I've bolded the three sections so you can skip my 'history' and such if you like, and get right to my campaign promises. 
About me:
My face is NOT the one at your left, though I like to think I'm as handsome as Giorgio. I'm married with kids, live in the Pacific Northwest of the USA, and am not quite 40 yet (I'll just keep saying that until I die, probably. I can't get away with the "I just turned 25! anymore"
)
I started (role-playing) gaming when I was a kid when my older brother got the old Basic D&D red box for Christmas one year. I memorized the rules after reading that book several hundred times, drew large complex mazes and dungeons (many of which would make any Monty Hall campaign look stingy), and even tried my hand at making my own house rules and such. I'm a big fan of all kinds of games (tabletop, computer, console, arcade, athletic, etc). Basically if you can compete with someone for fun and/or profit, I'll probably try it/enjoy playing/watching it. I have a small library with three shelves of books, two shelves of board games, and one shelf of PC games.
My first year of college I discovered two things that would change my life forever: the CRPG Pool of Radiance, and a PC that I could actually *save* BASIC programs on (prior to this, I had entire notebooks filled with BASIC code, with gotos everywhere. I shudder to think how inefficient it was). Fast forward a few years later and I'm graduating with a CS degree, just around the time the internet started taking off.
Around that time was a game being developed that promised the holy grail of RPGers - a CRPG that was easy to generate adventures and could be played with anyone around the globe. Unfortunately, Neverwinter Nights didn't deliver so well on that promise, but it did introduce me to the fun of playing with random strangers online.
How I 'found' Phoenix:
Fast forward some more years, at a time when most of my online friends were too busy getting married or having kids or otherwise "out-growing" (perish the thought!) roleplaying games. Having just finished the Firefly series, and with an itch that needed scratching, I did a random internet search and came across AJJE, a site that 'simmed' inside the Firefly universe (among others). Joining up, I was first introduced to some person (a guy? a girl? I had no idea!) named Ash. Soon after, I was introduced to an 'introductory' sim his wife Deb was running. I was hooked almost immediately, and quickly began developing other characters because of the slow pace of the one sim I was in.
Then the Great Schism occurred. Unsure what to do, I found out what had happened, weighed the evidence presented, and decided to join in the split and the eventual founding of Phoenix.
Since then, I've served in a variety of roles for Phoenix, usually in the form of the Contender along with various other positions.
As a founding member, I've seen good, quality people come and go over the years. The people here are some of the best I've ever played with, and I really think that is what makes Phoenix unique. There is no power struggles, no chest pounding, just the love of simming and working in harmony together. I can't imagine playing on any other site. If I ever leave Phoenix, it will either because Phoenix itself is dissolving, or I've just lost the will to sim.
Where I'd like to see Phoenix go:
So, yikes, this is getting long winded. I have to agree with Giorgio, the future lies in growing our player base. We have a ton of great sims. Now we just need people to fill them. The first thing I'd likely do is form a committee for advertising. With how busy real life can get, we've seen what can happen if just one or two people are left holding the ball. In fact, I'll probably go one step beyond just one position w/ deputy and make the various positions committees or teams of people. I think the newsletter has been a good example of what can be done when several people work together to get something done, rather than relying on just a single person to do things.
Besides advertising, I'd like to start brainstorming sessions on how to increase traffic to the site. I won't pretend to have all the ideas, it's going to take everyone chipping in to make this club successful. In addition, I'd like to have a minimal, transparent administration where tasks and "todos" are available for everyone to see, and any one can take a task and run with it.
Over the years there have been several great ideas that I think we could resurrect to generate interest and activity amongst active members as well as potential newcomers, such as writing contests or mini-cons.
I think I'll leave it at that, and apologize again for the wall of text.
-Jason